- Improve, refine, optimize and polish our level editor, cinematics editor (FX) and tool chain. Implement core game features in LUA.
- We are interested in generalist programmers who are good all sorts of programming.
- Work with the users of our tools (level designers, artists, player-creators) to make the tools among the best the industry has seen.
- Work in our San Francisco office (SOMA).
Apply for this job vacancy
No comments:
Post a Comment